Evil HERO Infernal Gainer
EARTH 4

Evil HERO Infernal Gainer

  • Archetype:
  • Evil HERO

  • ATK:
  • 1600

  • DEF:
  • 0

  • View:
  • 4423




During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
51± 8/ 100
Power Score
Intrinsic 49
Deck 52

Evil HERO Infernal Gainer — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 52 · Meta: provisional
  • Primary role: Utility · Secondary: Recovery/Recursion

Why it scores here

Infernal Gainer's value comes from two text-verified effects: a once-per-battle-phase extra attack for one face-up Fiend, and a delayed Attack Position Special Summon from the banish zone. Its 1600 ATK earns nothing. It is present in all 113 sampled decks (1.59 copies average) with strong Evil HERO partner overlap, which supports deck fit and deckbuilding cost. The absence of any recorded combo appearances keeps combo conversion and starter credit low, and the card has no interaction.

Axis scores

Axis Score Evidence
Accessibility 55 Present in 113 of 113 sampled decks at 1.59 copies, but no recorded starter or searched appearances, so the route into hand is inferred (observed/inferred).
Combo & Conversion 30 The text gives an extra attack and a delayed revival only, with no recorded combo boards or power index to show a one-card into board conversion (verified/inferred).
Resource Economy 30 Banishing itself from the field is a tempo cost, and the revival is a free return rather than card advantage; no refuel or search is in the text (verified).
Effect & Interaction 10 No negation, removal, or hand-trap effect appears in the card text (verified).
Material Utility 50 A Level 4 EARTH Fiend body is a plausible material for Evil HERO lines, but no material stat or recorded material use supports it (inferred).
Resilience & Flexibility 60 The banish-then-return effect lets the card come back on a later turn from the banish zone, which gives multi-turn recovery (verified/inferred).
Deck-Building Efficiency 75 Runs 1 to 3 copies, has no garnet or lock restriction, and is only lightly tied to a single archetype (observed/verified).

Calculation

Weight profile: 0.7 Utility + 0.3 Recovery/Recursion. Intrinsic ≈ 49, Deck ≈ 52, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Extra attack for one face-up Fiend each Battle Phase (verified: card text)
  • Returns from the banish zone via a delayed Attack Position Special Summon, giving recovery across turns (verified: card text)
  • Included in all 113 sampled decks alongside Evil HERO partners (observed: deck data)

Weaknesses

  • Must banish itself from the field and wait a turn before returning (verified: card text)
  • The extra-attack effect needs a face-up Fiend target and does nothing without one (verified: card text)
  • No recorded combo appearances, so starter and material roles are unconfirmed (observed: combo data)

Counters / choke points

  • Removing the target Fiend or the banished copy stops the extra attack or the return (inferred)
  • Field or banish-zone disruption before the second Standby Phase can stop the revival (inferred)

Best use

Recovery body and Fiend extra-attack enabler. Decks: Evil HERO, Heroic, Elemental HERO. Suggested copies: 2.

Evidence & gaps

  • Verified: Extra attack for one Fiend monster once per Battle Phase while face-up (card text); Banish from the field, then Attack Position Special Summon in the second Standby Phase, once per turn (card text)
  • Observed: Present in 113 of 113 sampled decks, 1.59 copies average (deck data); Strong overlap with Evil HERO partners such as Malicious Edge at 86.7% (deck data); No recorded combo appearances (combo data)
  • Inferred: Route into hand comes from archetype searchers not listed in the evidence; Level 4 EARTH Fiend body is usable as Evil HERO material
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, so 3 copies are assumed legal no usage statistics (StatisticsCard), so inclusion is from the deck sample only no rulings or FAQ for the delayed revival timing











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